An Analysis of Trap Monopoly Game in Teaching Speaking

Authors

  • Fandy Nur Hidayat SMK Tunas Bangsa Tawangsari

DOI:

https://doi.org/10.32585/ijelle.v3i2.2061

Keywords:

trap monopoly game, learning media, speaking

Abstract

The aims of these research were to know the process of teaching speaking by using trap monopoly game at XI TKJ Grade of Students of SMK Muhammadiyah 2 Sukoharjo, and to describe the implementation of using trap monopoly game itself.This research conducted by the researcher using qualitative method..The data was collected by virtual observation, interview, questionnaire, and documentation. The researcher analyzed the data by interactive model from Miles and Huberman (1984). The result of this research were : First, the process of teaching speaking by using trap monopoly game in teaching speaking. On pandemic of Covid-19, the teacher used virtual learning by zoom meeting application. Second, the implementation of teaching speaking by using trap monopoly game as the learning media on vocabulary, narrative and recount text, procedure text, giving opinion materials.The strenghtness of using the trap monopoly game was helping the teacher in learning activity, more interesting and as the alternative teaching speaking media. Moreover,using of trap monopoly game was helping the students more active and confidence to speak english. The weakness of using trap monopoly game as the teaching media was the teacher must prepare the teaching media previously, E-learning process was less smoothly because the internet signal was bad

Downloads

Download data is not yet available.

References

Brown, H Douglas. 2003. Language Assessment principle and Classroom Practice. New York: Longman.

Cameron,Lynne. 2001. Teaching Language to Young Learners. United Kingdom: Cambridge University Press.

Ersoz,Aydan. 2008. Six Games for the EFL/ESL Classroom. The internet TESL JournalVol. VI, No. 6 June 2000.

Gibson, Bob.1984. It’s on the Cards: Adapting a Board-Game Communicative Activity. The internet TESL Journal, Vol. II,No. 4 April 1996

Hadfield, Jill. 2003. Intermediate Grammar Games. England: Longman

Harmer,Jeremy (Ed). 2007. The Practice of English Language Teaching. Longman Pearson Education Limited.

Husna, M.2009. 100+ Permainan Tradisional Untuk Kreativitas, Ketangkasan, Dan Keakraban. Yogyakarta: Andi Offset

Meleong,LexyJ.2010. Metode Penelitian Kualitatif.Bandung:Remaja Rosdakarya.

Nurgun, Akar. 2010. Teaching Vocabulary Bridging The Gap Between Theory And Practice. Mebusevleri Mah: EDM

Pratiwi, Veronika.2020. Improving Students’ Writing Skills Through Collaborative Learning: A Case Study of Senior High School Veteran 1 of Sukoharjo. The Journal English as a Foreign Language (JEFL)10(5), 527-3

Sugiyono.2017.Metode Penelitian Pendidikan, Penelitian Kualitatif, Kuantitatif, R&D. Bandung: Alfabeta

Thornbury. 2005. How to Teach Speaking. Harlow England: Longman

Downloads

Published

2022-01-19

How to Cite

Hidayat, F. N. (2022). An Analysis of Trap Monopoly Game in Teaching Speaking. International Journal of English Linguistics, Literature, and Education (IJELLE), 3(2). https://doi.org/10.32585/ijelle.v3i2.2061

Issue

Section

Artikel